A multiplayer party-game experience using a piano keyboard as a controller for 2 to 88 players (with an 88 key keyboard). Players will take turns pressing a key on the keyboard, avoiding hidden exploding notes. This exhibit is part of an ongoing research effort experimenting with unique game controllers and the experiences that only those input methods can provide. Getting player feedback of the controller use and social dynamics is the primary goal of our exhibition. Bomb Bash is a complete proof of concept of a single game-play experience produced over a two-week agile development period.
Dog Dazed is a three man design team from UCF’s SVAD Game Design program.
Adam Cohen: Design, Voice, and Art
Angel Rodriguez: Programming
Chris Saunders: Composing